Map Importer Update
Posted by The Ancient Goat on September 10th, 2008 filed in Mapping, PlexusSemi-new screen of the map importer. Floors are working perfectly, thanks to Roy, and the importer now ignores un-importable lines. All we need to do now is get the texturing sorted out, get the code to spawn map models, figure out how to make ramps, and how to apply heightmaps to the tiles.

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